Valve’s latest Deadlock update, a minor patch dated October 14, 2026, rebalances Baba and Deadman Danny. Baba faces broad nerfs across defenses and cooldowns, while Deadman Danny receives buffs to health, weapon damage and ability scaling. The patch notes were published on the Steam Deadlock news feed on October 15, 2026. The update also reduces Radiant Regeneration’s spirit scaling from 0.04 to 0.035. No developer rationale accompanies the changes in the official notes.
Baba Nerfs: Defense and Cooldowns
Baba receives the most extensive changes in this patch, affecting her durability, ability cooldowns and movement options. Both heroes were introduced in earlier posts, including our coverage of Baba and Deadman Danny.
Her spirit resistance scaling drops from 0.12 to 0.1, and she now has -7% base bullet resistance.
The Threadsap ability receives three adjustments: the spirit reduction applied to enemies now ends when Baba dies, its cooldown increases from 26s to 28s, and in Street Brawl, its duration lasts 35% less.
Granny Long Legs has its cooldown extended from 30s to 32s, alongside changes to its movement mechanics:
- Repeat light melees while airborne now have diminishing forward momentum.
- Light melee upward launch is reduced, so looking up no longer lifts her as high.
- Heavy melee ground pound no longer gains horizontal speed when landing on slopes.
Baba’s Brew is scaled down across several values. Its barrier scaling falls from 1.2 to 0.7, the barrier decreases from 100 to 90, and its cooldown increases from 25s to 27s (moved to T2).
Deadman Danny Buffs: Health, Gun and Chimera Mk1
Deadman Danny gains increases to base stats, weapon output and ability effectiveness.
His base health rises from 680 to 730, and his health regen increases from 2.5 to 3.25. His gun also improves: uncharged shots now deal 15 base bullet damage instead of 12, while charged shots increase from 44 to 48.
Chimera Mk1 receives several scaling boosts:
- Cooldown boon scaling increases from -0.25 to -0.45.
- Heal on hit spirit scaling increases from 1 to 2.
- Weapon scaling increases from 1.15 to 1.4.
One adjustment offsets these gains: Chimera Mk1’s slow effectiveness in air is reduced by 15%.
Strix Salvo, Close the Deal and Rocket Jumping
Strix Salvo’s cooldown drops from 30s to 25s, and its damage spirit scaling rises from 0.9 to 1.1. The T2 upgrade improves from +20 damage / +35 mark damage to +30 damage / +45 mark damage, while the T3 upgrade increases from +0.2 spirit scaling to +0.35.
Close the Deal’s 1AP bonus increases from +50 to +90, and its bonus damage to targets under half health rises from +50% to +75%.
Rocket Jumping self damage is reduced from 6.5% of max HP to 5% and is now spirit damage.
What the Changes Mean for the Meta
Without win rates or developer commentary, the full meta implications remain uncertain. Baba’s spirit resistance scaling and base bullet resistance are both reduced, and Threadsap, Granny Long Legs and Baba’s Brew all have longer cooldowns. Granny Long Legs’ airborne and slope movement is also constrained. Deadman Danny gains base health, regen and gun damage, plus stronger Chimera Mk1 and Strix Salvo scaling, with the reduced air slow on Chimera Mk1 as an offset.
The full impact will emerge as players test and adapt to these changes.
Source: Steam Deadlock news feed

